Claw of Energy

Psychokinesis [see text]
Level: Psychic warrior 4
Manifesting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 round/level
Power Points: 7
Metapsionics: Extend

If you have a claw attack (either from an actual natural weapon or from an effect such as claws of the beast), you can use this power to energize that weapon. The claw attack deals an extra 1d8 points of cold, electricity, or fire damage (as chosen by you at the time of manifestation) on a successful hit.

If this power is manifested on a claw attack already benefiting from the effect of the power, the newer manifestation supersedes the older manifestation, even if both manifestations are of different energy types.

This power's subtype is the same as the type of energy infused in the natural weapon.